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Agent skill

review-animations

Emil Kowalski

A production-critical pass over animation quality, timing and consistency in a diff. Pairs with improve-animations, which does the same for a whole codebase.

MotionReviewUpdated today

In the author’s words

Reviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy. Default to flagging; approval is earned.

The description field from SKILL.md, quoted as written.

Read it before you install it

SKILL.md · 114 lines

Install on its own

Or add it to your stack above and install everything at once.

npx skills add https://github.com/emilkowalski/skills --skill review-animations
Source ↗Emil Kowalski

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Goes well with

  • emil-design-eng

    The design-engineering house style behind Sonner and Vaul.

    Emil KowalskiMotionCraft

    Emil's main skill. Mostly animation, with the UI-polish and component judgement that surrounds it: what to build, how far to push it, and when to stop.

    npx skills add https://github.com/emilkowalski/skills

  • animate

    Builds an animation from scratch, decisions in the order that matters.

    Emil KowalskiMotion

    Should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Then writes the implementation.

    npx skills add https://github.com/emilkowalski/skills --skill animate

  • improve-animations

    Audits every animation in a codebase and hands back prioritised plans.

    Emil KowalskiMotionReview

    Read-only on source. Surveys the motion you already ship and produces self-contained implementation plans any agent can execute, ordered by what actually matters.

    npx skills add https://github.com/emilkowalski/skills --skill improve-animations

Work with us