# Developing Taste

Essay by Emil Kowalski (https://emilkowal.ski)

Why taste matters and how to develop it.

Topics: Craft
Source: https://emilkowal.ski/ui/developing-taste

## For agents

Nothing to install. This is a reference: cite it, or fetch the source when
the reasoning matters.

Read it at: https://emilkowal.ski/ui/developing-taste

The full text is not reproduced here. It belongs to its author. What is
above is the author's own summary and the topics it covers.

Skills in this library that act on the same ground:

- emil-design-eng (https://stackskills.dev/md/emil-design-eng): The design-engineering house style behind Sonner and Vaul.
- prototype (https://stackskills.dev/md/prototype): Builds several genuinely different UI variants behind a live picker.
- apple-design (https://stackskills.dev/md/apple-design): Apple's interface and motion principles, translated for the web.
- better-ui (https://stackskills.dev/md/better-ui): Concentric radius, optical alignment, surface depth, hit areas.
- better-interface (https://stackskills.dev/md/better-interface): Every better-* skill as a single review pass.

## The short version

Shipping something that works stopped being a differentiator once everyone could do it. What separates products now is design and detail, and taste is trained rather than innate.

## Verification

- Source link: Resolved (HTTP 200) (pass)
- Reading copy: Plain markdown for agents at /md/developing-taste (pass)
- Attribution: Credited to Emil Kowalski (pass)

Full page: https://stackskills.dev/library/developing-taste
